WELCOME TO
STUDIO 369
We are UNREAL technology experts that focus on PC & CONSOLE platforms. Our core skill set is in Multiplayer, Live Operations and Community Management.
We provide UE4 expertise and development support in a wide range of disciplines. We can help you ship your game, port your game, design features, develop art, implement platform-specific tech, help with networking, backend, optimization, bug fixing, and more...
Meet the Team
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Matt Candler
CEO
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Dan Nikolaides
CHIEF TECHNOLOGY OFFICER
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Vic Lopez
ART DIRECTOR
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Mehran Torgoley
CINEMA / PRODUCER
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Hanny Duong
DIRECTOR OF MARKETING
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David Robert Donatucci
SENIOR ARTIST
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ANDREW PARKER MURPHY
SENIOR ARTIST
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TONY PALOMBO
ARTIST
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WILL Kowach
LEAD ENVIRONMENT ARTIST
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Scott Jonske
ARTIST
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Vivian Uhlir
ARTIST
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Jon Holland
JUNIOR ARTIST
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Jeremy Chapman
ANIMATION DIRECTOR
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NICHOLAS COOLEY
ANIMATOR
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James Arbaje
GAME DESIGNER
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DeAngelo Wilson
ENGINE PROGRAMMER
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Peter Wallis
GAMEPLAY PROGRAMMER
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Igor Barbosa
PROGRAMMER
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Zachary Londres
GAMEPLAY PROGRAMMER
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Soren Gilbertson
JUNIOR PROGRAMMER
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Benjamin Kang
WEB3 FULLSTACK DEVELOPER
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MCKENNA FISHER
ASSOCIATE PRODUCER
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DANIEL BARROS AZEVEDO
SOUND DESIGNER
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Kartikeya Behl
COMMUNITY MANAGER
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Maude Malboeuf
COMMUNITY MANAGER
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Philip Schumacher
COMMUNITY MANAGER
GREAT THINGS HAPPEN WHEN TALENTED PEOPLE COME TOGETHER
Our founders have extensive Development and Publishing Experience in Unreal and Online Games.
The Studio 369 team has previously worked at Activision, EPIC GAMES, Paramount Pictures, Skybound, Phosphor, Daybreak, SONY, and have founded and operated their own game studios.
Our team has previously contributed to such hit titles as Fortnite, H1Z1, The Walking Dead, Star Trek, Gears of War 3, MechWarrior 2, Nether, Outpost Zero and many others.